Microsoft Train Simulator Free Download PC Game setup in single direct link for Windows. It is a gripping simulation game.
Microsoft Train Simulator PC Game 2001 Overview
Microsoft Train Simulator has been developed under the banner of Kuju Entertainment for Microsoft Windows. This game was released in July 2001 and Microsoft published this game.
In Microsoft Train Simulator you are required to simulate different types of trains. You have to simulate the trains on the different routes of Europe, Asia and USA. You will have to operate the interior of train with the help of your Keyboard and mouse or other controllers. You have to speedup your trains as well as stop it at the proper time. This game is visually really stunning and you will get to hear the awesome sound effects which makes it feel really surreal. There are six different routes in this game which cover 600 miles and they are all developed in 3D. There are some animated controls in it as well as the real life complements in it. The game is developed in great detail and you will find it really neat and superb game.
Features of Microsoft Train Simulator
Following are the main features of Microsoft Train Simulator that you will be able to experience after the first install on your Operating System.
System Requirements of Microsoft Train Simulator
Before you start Microsoft Train Simulator Free Download make sure your PC meets minimum system requirements.
Microsoft Train Simulator Free Download
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Microsoft Train Simulator (abbreviated to MSTS) is a train simulator for Microsoft Windows, released in May 2001 and developed by UK-based Kuju Entertainment.[1] It sold 1 million units worldwide by 2005.
Features[edit]
The simulation allows players to operate a train on various routes in Europe, Asia, and North America. Players need to stop and start the train, couple wagons, using the computer mouse, keyboard or a hardware addition such as Raildriver to operate the controls. Sound effects are enabled.[2]
Routes[edit]
The original game featured six routes: (four in 1,435 Gauge and two in 1,067 Gauge)
Included with the game is the Editors & Tools program, which allows the user to build custom routes, create activities for any route, create custom consists, create custom cabviews or edit the default ones.
Locomotives (1.0/1.2)[edit]
The 1.0 base package contains 9 drivable locomotives and multiple units plus 8 AI locomotives/multiple units (AI units cannot be operated by the player without modification).
Large amounts of post-release DLC was also distributed, providing routes, locomotives, wagons and sessions.
Wagons (1.0/1.2)[edit]
The 1.0 base package contains 7 Passenger Car Types plus Various BNSF Freight Cars.
Large amounts of post-release DLC was also distributed, providing routes, locomotives, wagons and sessions.
Gameplay issues[edit]Microsoft Train Simulator
The original version contained many bugs. For example, the 'front coupling bug', where the locomotive's front coupler would not work, the 'white void bug', where the route scenery disappears, leaving a white void, and the 'end-of-the-line bug', where the locomotive, if it crashes through the last buffers on the route, would fall into an empty void. There are also issues with the signalling and AI dispatching. The game is also notoriously unstable, with unusually high tendencies to hang or crash without reason, and display error messages incorrectly and/or at the wrong times. In many instances, out-of-place error messages, usually for missing files, will cause a crash at the wrong time. MSTS 1.2 addressed some of these issues.[3]
Updates[edit]
Version 1.2 added new items such as British and American rolling stock, namely the British Rail Class 50, British Rail Mark 1 Coaches, an wap 4 SD40-2 and general US freight cars, along with two new activities each for the SD40-2 and Class 50.[when?][citation needed] Ram connection crack free download.
Reception[edit]Sales[edit]
Train Simulator achieved domestic sales of 191,952 units by the end of 2001, which drew revenues of $8.7 million.[4] These numbers rose to 330,000 copies ($11.6 million) in the United States alone by August 2006. At the time, this led Edge to rank it as the country's 54th-best-selling computer game released since January 2000.[5]
Internationally, Train Simulator received a 'Silver' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[6] indicating sales of at least 100,000 copies in the United Kingdom.[7] In the German market, the Verband der Unterhaltungssoftware Deutschland (VUD) presented it with a 'Gold' certification in early 2003,[8] for sales of at least 100,000 units across Germany, Austria and Switzerland.[9]
Train Simulator ultimately sold one million units by 2005,[10] and is, despite its age, still very popular and has a large, active community.[11]
Reviews and awards[edit]
The Academy of Interactive Arts & Sciences nominated Microsoft Train Simulator for its 2001 ' Computer Simulation Game of the Year' award,[12] which ultimately went to Microsoft Flight Simulator 2002.[13]
Mods[edit]
The game features mod support as routes, trains, cargoes, scenery, etc. are abundant in the game. The installment of the mods is somewhat tricky since they have to be loaded into set files like Routes for Routes and Trainset for Trains, rollingstock, consists, etc. Over 1,000 mods were created for the game and are mostly hosted on community sites such as trainsim.com, uktrainsim.com and elvastower.com, to name a few.[14] Additionally, MSTS BIN, a community mod that aimed to add features and fix old MSTS bugs has since been released.[15]
Microsoft Train Simulator 2[edit]
On May 7, 2003, Microsoft announced that it would be developing a sequel called Microsoft Train Simulator 2[16] and it was first demoed to the public at E3 on May 15.[17] Seemingly its main improvements were the addition of people to the game (e.g. passengers waiting at the stations, people operating the new locomotive roster, etc.), more realistic crashes and other accidents, and turntables. It was being developed by Kuju Entertainment, the original MSTS creators. Despite restructuring efforts at Kuju, the project was however handed over to Microsoft Game Studios on August 18, 2003.[18]
This project was ultimately halted, as the following statement on April 24, 2004 from Microsoft confirmed:
Microsoft Game Studios has halted the Windows-based game 'Train Simulator 2.0.' The decision to halt 'Train Simulator 2.0' was made some time ago and was based on a long, hard and difficult look at our business objectives and product offerings. We remain focused on the simulations category with successful, platform-driving franchises such as 'Microsoft Flight Simulator.'
— [19]
On January 19, 2007, Microsoft announced the relaunch of the Microsoft Train Simulator project. This time the game was being made in-house by ACES Game Studio (Microsoft Game Studios) known for its long line of Microsoft Flight Simulators, as a part of the 'Games for Windows' initiative. The game would have used the Microsoft Flight Simulator X graphics engine and it was planned to be compatible with both Windows Vista and Windows XP. A post on 'The Little Wheel Goes in Back' blog, written by one of the developers, on August 23, 2007 suggested the working title was 'Train Simulator 2'.[20]
On January 23, 2009, Microsoft announced that it was permanently closing ACES Game Studios, the internal development studio responsible for both Microsoft Flight Simulator and Microsoft Train Simulator. As a result, all future development on Train Simulator 2 (which was entering the final stages of development at the time of the closure) was immediately halted, marking the second time that the project was terminated. While Microsoft stated that 'they are committed to both the Flight Simulator and Train Simulator brands', it is unknown if the Train Simulator 2 project will ever be resurrected and completed sometime in the future. However, considering the fact that they discontinued support for Windows XP in 2014 and Windows Vista in 2017 (the two operating systems the second attempt was to be compatible with), as well as the Games for Windows initiative being discontinued in 2013, it seems unlikely. Many former employees of ACES Game Studios went on to join Cascade Game Foundry, a new company that was itself founded by two ACES alumni. Cascade Game Foundry focuses on developing entertainment simulations.[21]
Open Rails[edit]
Open Rails is an open-sourcefreeware project launched, developed, maintained and nurtured by a team of volunteers and licensed under GPL.[22]Its project summary states the following:[23]
Open Rails is a train simulator that supports the world's largest range of digital content.
Accurate behaviour for steam, diesel and electric traction including trains with multiple locos. Signals which correctly protect the train and permit complex timetabled operations. Multi-user mode in which any timetabled train can be driven in person or by computer.
Key technical objectives are to be backward compatible with as well as extend all MSTS content.[24] It adds new features such as improved multiplayer and mouse controls along with a newer engine that has better graphics and more realistic physics than MSTS.[25] It is optimised to be able to take advantage of the features of newer CPUs, and can support more detailed models.
Open Rails 1.3.1 was released in 18 December 2018.[26]
See also[edit]
References[edit]
External links[edit]
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